Sunday, May 26, 2024

G-Nomads Comic by Yannick Pessoa












As a writer and artist who struggles to make it in Jamaica my passion projects get put to the side in pursuit of what’s financially sound, viable and feasible. As such sometimes I feel my brain gets crammed up and crowded with unrealized, unreleased and yet to be unleashed ideas. Many days and months I feel my brain will explode with dreams and ideas yet to be manifested!

This is but one of my comic adventures…

Meet the G-Nomads!!!

In a world where a subset of humans known as Meta sapiens are emerging with extraordinary genetic mutations and abilities, fear and prejudice run rampant. Governments and private organizations seek to control or exploit these "enhanced" individuals, while extremist groups view them as abominations to be eradicated.

Enter Dr. Y, a charismatic and powerful Rastafarian leader who has established a clandestine network called the G-Nomads. Inspired by the Underground Railroad that aided escaped enslaved people, the G-Nomads rescue persecuted Meta sapiens and provide them safe haven in hidden compounds scattered across Bay City and the Caribbean island of "Xaymaca."

At the heart of the story is a diverse group of young Meta sapiens, each with their own unique abilities and personal struggles. Some have been forced into hiding, others exploited by nefarious forces, and many simply fear for their lives due to public hysteria. Under Dr. Y's guidance and the G-Nomads' protection, they must come to terms with their extraordinary powers while grappling with the ethical implications of using them.

The narrative explores parallels between the Meta sapien experience and real-world civil rights movements, drawing inspiration from the American Civil War, the fight to end transatlantic slavery, and modern issues like human trafficking. Dr. Y's Rastafarian philosophies and beliefs intersect with the mutant phenomenon, providing a unique cultural lens on evolution, oppression, and the struggle for freedom.

Overarching conflicts arise as governing bodies and corporations increasingly view Meta sapiens as commodities to be exploited or threats to be neutralized. Radical factions emerge on both sides, some Meta sapiens becoming radicalized against their human oppressors, while others preach peaceful coexistence. The G-Nomads find themselves caught in the middle, protecting their charges while navigating a world that fears and discriminates against them.

Personal arcs explore individual Meta sapiens coming to grips with their abilities, whether to embrace their powers openly or remain in hiding, the psychological toll of constant persecution, and the challenges of forging a unified community out of a diverse group of outsiders.

With tones blending sci-fi action, social commentary, and character-driven drama akin to Doom Patrol, and The Umbrella Academy, G-Nomads offers a fresh perspective on the mutant metaphor by filtering it through the lens of the African diaspora and Rastafarian culture. At its core, it's a story of finding one's place in an unaccepting world, the importance of chosen family, and the never-ending fight for equality and justice.

The conceptualization of the first 3 pages for a G-Nomads comic book:

PAGE ONE

Panel 1: Large, widescreen panel of a bustling city street at night. Neon signs, traffic lights, and headlights cut through the shadows and grime. In the foreground, a YOUNG MAN runs down an alley, fear etched on his face as he looks over his shoulder.

Panel 2: Close-up of the Young Man's eyes, glowing with an eerie, otherworldly energy.

SFX: HUM-MMMMM

Panel 3: The Young Man teleports in a blinding flash of light and energy, just as two heavily armed guards round the corner of the alley, weapons drawn.

GUARD 1: What the--?!

GUARD 2: Dammit! Another Meta freak!


PAGE TWO 

Panel 1: Large, stylized title card that dominates the page: G-NOMADS

Panel 2: A series of quick slices/inset panels showing brief glimpses of people using extraordinary abilities - energy blasts, telekinesis, elemental control. The panels contrast with images of fearful human crowds reacting in terror.

Panel 3: An advanced genetics laboratory, with scientists in lab coats studying DNA strands, cells mutating on a cellular level under microscopes.

Panel 4: Exterior shot of a well-fortified but camouflaged compound hidden in a lush, overgrown Caribbean setting. Rastafarian disciples in purple and green garb move about, as Meta sapien children play with fantastic elemental conjurings of energy, fire, water, etc.


PAGE THREE

Panel 1: DR. Y, an imposing Rastafarian figure with long dreadlocks, emerges from a dwelling, surveying the scene before him with a measured gaze.

Panel 2: Inset panels contrasting two scenes - fearful human crowd reacting with anger and aggression, juxtaposed with determined, powerful-looking Meta sapien teens.

Panel 3: Dr. Y crouches down, placing a calming hand on the shoulder of a young Meta sapien child, looking paternal but formidable.

Panel 4: Dramatic close-up on Dr. Y's intense eyes, burning with resolve and conviction. Meta sapien children flex their energy/elemental abilities behind him.

Let me know if this script hits the right visual notes to effectively set up the world, characters and tone I’m striving for with G-Nomads in the first few pages!

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